En Garde! is my graduation project, currently in development using Unreal Engine 4 with a team of 8 fellow students. The production will end on June 2018. It's an action-adventure game that pays tribute to Swashbuckler films & litterature. The player embodies an impetuous fencer who fights her villainous opponents with panache and acrobatic skills. The goal is not to kill the enemies but to humiliate them.