Mined is a horror game in which you explore a mine looking for the remnants of your own past. To this end, you wander inside this gloomy labyrinth, throwing glowsticks around to guide yourself. This game was our first attempt into the horror genre.
On this project I had to make up for the absence of artists. I've worked on various assets such as meshes, materials and animations using Modo by Foundry, Substance Designer and Adobe Photoshop. I also worked on the game design and I programed tools to help the level building.